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“Palantir is still not a data company”*…

Palantir, founded in 2003 by Peter Thiel, Stephen Cohen, Joe Lonsdale, and Alex Karp, has grown into a company with revenues approaching $3 Billion. It works for a number of giant corporations; but its power alley has, from the start, been insinuating itself into the U.S. government ever more intimately, becoming one of the few winners in the Trump administration’s cost-cutting push (and emerging as the chosen agent to compile data on all Americans).

Palantir has become a darling of the stock market, the top-performing stock in the S&P 500 for two years running. Its stock has risen nearly 150% this year and an incredible 2,000% since its 2020 debut.

But what’s fueling all of this? Is the company’s extraordinary valuation justified? Sustainable? But more fundamentally, what is it that Palantir actually does? Palantir is often called a data broker, a data miner, or a giant database of personal information. In reality, it’s none of these—but even former employees struggle to explain it. Caroline Haskins reports…

Palantir is arguably one of the most notorious corporations in contemporary America. Cofounded by libertarian tech billionaire Peter Thiel, the software firm’s work with Immigration and Customs Enforcement, the US Department of Defense, and the Israeli military has sparked numerous protests in multiple countries. Palantir has been so infamous for so long that, for some people, its name has become a cultural shorthand for dystopian surveillance.

But a number of former Palantir employees tell WIRED they believe the public still largely misunderstands what the company actually does and how its software works. Some people think it’s a data broker that buys information from private companies and resells it to the government. Others think it’s a data miner, constantly scanning the internet for unique insights it can collect and market to customers. Still others think it maintains a giant, centralized database of information collected from all of its clients. In reality, Palantir does none of these things, but the misconceptions continue to persist.

Palantir has tried to correct the record itself in a series of blog posts with titles like “Palantir Is Not a Data Company” and “Palantir Is Still Not a Data Company.” In the latter, Palantir explains that “misconceptions can arise because our products are complicated,” but nonetheless, “it is absolutely possible” to accurately describe them to “people who are curious.”

The problem, however, is that even ex-employees struggle to provide a clear description of the company. “It’s really hard to explain what Palantir works on or what it does,” says Linda Xia, who was an engineer at Palantir from 2022 to 2024. “Even as someone who worked there, it’s hard to figure out, how do you give a cohesive explanation?”

Xia was one of 13 former Palantir staffers who signed an open letter published in May arguing that the company risks being complicit in authoritarianism by continuing to cooperate with the Trump administration. She and other former Palantir staffers who spoke to WIRED for this story argue that, in order to grapple with Palantir and its role in the world, let alone hold the company accountable, you need to first understand what it really is.

It’s not that former employees literally don’t know what Palantir is selling. In interviews with WIRED, they spoke fluidly about how its software can connect and transform different kinds of data collected by government agencies and corporations. But when asked to, say, name its direct business competitors, two former Palantir employees who requested anonymity to speak freely about their experiences, struggled to come up with anything. “I still don’t know how to answer that question, to be honest,” says one.

Juan Sebastián Pinto, who worked as a content strategist at Palantir and also signed the open letter, says it sells software to other businesses, a category commonly referred to in Silicon Valley as B2B SaaS. Another former staffer says Palantir provides “really extravagant plumbing with data.”

Xia calls Foundry, one of Palantir’s flagship software platforms, “a collection of different applications” that customers use to “operationalize data.” A fourth ex-employee dubbed Foundry a “super-charged filing cabinet.” While all of these descriptions are technically accurate, they could also apply to products from hundreds of other tech companies. So what sets Palantir apart?

Part of the answer may lie in Palantir’s marketing strategy. Pinto says he believes that the company, which recently began using the tagline “software that dominates,” has cultivated its mysterious public image on purpose. Unlike consumer-facing startups that need to clearly explain their products to everyday users, Palantir’s main audience is sprawling government agencies and Fortune 500 companies.

What it’s ultimately selling them is not just software, but the idea of a seamless, almost magical solution to complex problems. To do that, Palantir often uses the language and aesthetics of warfare, painting itself as a powerful, quasi-military intelligence partner. “Palantir is here to disrupt and make the institutions we partner with the very best in the world,” Palantir CEO Alexander Karp says in a February 2025 earnings call, “And when it’s necessary, to scare enemies, and on occasion, kill them.”…

… Underneath the jargon and marketing, Palantir sells tools that its customers—corporations, nonprofits, government agencies—use to sort through data. What makes Palantir different from other tech companies is the scale and scope of its products. Its pitch to potential customers is that they can buy one system and use it to replace perhaps a dozen other dashboards and programs, according to a 2022 analysis of Palantir’s offerings published by blogger and data engineer Ben Rogojan.

Crucially, Palantir doesn’t reorganize a company’s bins and pipes, so to speak, meaning it doesn’t change how data is collected or how it moves through the guts of an organization. Instead, its software sits on top of a customer’s messy systems and allows them to integrate and analyze data without needing to fix the underlying architecture. In some ways, it’s a technical band-aid. In theory, this makes Palantir particularly well suited for government agencies that may use state-of-the-art software cobbled together with programming languages dating back to the 1960s.

Palantir began gaining steam in the 2010s, a decade when corporate business discourse was dominated by the rise of “Big Data.” Hundreds of tech startups popped up promising to disrupt the market by leveraging information that was now readily available thanks to smartphones and internet-connected sensors, including everything from global shipping patterns to the social media habits of college students. The hype around Big Data put pressure on companies, especially legacy brands without sophisticated technical know-how, to upgrade their software, or else risk looking like dinosaurs to their customers and investors.

But it’s not exactly easy or cheap to upgrade computer systems that may date back years, or even decades. Rather than tearing everything down and building anew, companies may want a solution designed to be slapped on top of what they already have. That’s where Palantir comes in.

Palantir’s software is designed with nontechnical users in mind. Rather than relying on specialized technical teams to parse and analyze data, Palantir allows people across an organization to get insights, sometimes without writing a single line of code. All they need to do is log into one of Palantir’s two primary platforms: Foundry, for commercial users, or Gotham, for law enforcement and government users…

… Since leaving Palantir, Pinto says he’s spent a lot of time reflecting on the company’s ability to parse and connect vast amounts of data. He’s now deeply worried that an authoritarian state could use this power to “tell any narrative they want” about, say, immigrants or dissidents it may be seeking to arrest or deport. He says that software like Palantir’s doesn’t eliminate human bias.

People are the ones that choose how to work with data, what questions to ask about it, and what conclusions to draw. Their choices could have positive outcomes, like ensuring enough Covid-19 vaccines are delivered to vulnerable areas. They could also have devastating ones, like launching a deadly airstrike, or deporting someone.

In some ways, Palantir can be seen as an amplifier of people’s intentions and biases. It helps them make evermore precise and intentional decisions, for better or for worse. But this may not always be obvious to Palantir’s users. They may only experience a sophisticated platform, sold to them using the vocabulary of warfare and hegemony. It may feel as if objective conclusions are flowing naturally from the data. When Gotham users connect disparate pieces of information about a person, it could seem like they are reading their whole life story, rather than just a slice of it.

“It’s a really powerful tool,” says one former Palantir employee. “And when it’s in the wrong hands, it can be really dangerous. And I think people should be really scared about it.”

What Does Palantir Actually Do?” from @carolinehaskins.bsky.social‬ in @wired.com‬.

See also: “Decoding Palantir, the Most Mysterious Company in Silicon Valley.”

And by way of context: “TESCREAL

* Palantir blog post (linked above)

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As we bow to Big Brother, we might note that it was on this date in 1981 that the Winklevoss twins, Cameron and Tyler, were born. As famously dramatized in The Social Network, the twins enlisted Harvard College classmate Mark Zuckerberg to help them with a social network project, but Zuckerberg peeled away, with the project that became Facebook. The Winklevosses agreed to a settlement (of $20 million cash and more than a million Facebook shares ), but then sued, claiming that Zuckerberg had misled them about the value of the shares (and that they were entitled to four times as many). After years of litigation, the agreement stood.

But the twins were not solely engaged in litigation. Starting with the cash stake in the original settlement, they went long on cryptocurrency, starting Winklevoss Capital Management (which invests across several asset classes, but heavily in Bitcoin and other cryptocurrencies) and Gemini (a cryptocurrency exchange). They have become major supporters of pro-cryto Republicans in general, and of Donald Trump in particular… which, one notes seems to be earning a return.

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“Our social tools are not an improvement to modern society, they are a challenge to it”*…

Nicolás Ortega. Source: “Turris Babel,” Coenraet Decker, 1679

Jonathan Haidt ponders the poisonous impact of social media, arguing that “It’s not just a phase,” and what considers we might do about it…

… It’s been clear for quite a while now that red America and blue America are becoming like two different countries claiming the same territory, with two different versions of the Constitution, economics, and American history. But Babel is not a story about tribalism; it’s a story about the fragmentation of everything. It’s about the shattering of all that had seemed solid, the scattering of people who had been a community. It’s a metaphor for what is happening not only between red and blue, but within the left and within the right, as well as within universities, companies, professional associations, museums, and even families.

Babel is a metaphor for what some forms of social media have done to nearly all of the groups and institutions most important to the country’s future—and to us as a people. How did this happen? And what does it portend for American life?

The high point of techno-democratic optimism was arguably 2011, a year that began with the Arab Spring and ended with the global Occupy movement. That is also when Google Translate became available on virtually all smartphones, so you could say that 2011 was the year that humanity rebuilt the Tower of Babel. We were closer than we had ever been to being “one people,” and we had effectively overcome the curse of division by language. For techno-democratic optimists, it seemed to be only the beginning of what humanity could do.

In February 2012, as he prepared to take Facebook public, Mark Zuckerberg reflected on those extraordinary times and set forth his plans. “Today, our society has reached another tipping point,” he wrote in a letter to investors. Facebook hoped “to rewire the way people spread and consume information.” By giving them “the power to share,” it would help them to “once again transform many of our core institutions and industries.”

In the 10 years since then, Zuckerberg did exactly what he said he would do. He did rewire the way we spread and consume information; he did transform our institutions, and he pushed us past the tipping point. It has not worked out as he expected…

Social media and society: “Why the Past 10 Years of American Life Have Been Uniquely Stupid,” from @JonHaidt in @TheAtlantic. Eminently worth reading in full.

See also: “The big idea: how to win the fight against disinformation.”

* Clay Shirky

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As we follow Jaron Lanier‘s advice to “go to where you are kindest,” we might recall that it was on this date 1397 that Geoffrey Chaucer “told” (read aloud) The Canterbury Tales for the first time at the court of Richard II.

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A woodcut from William Caxton‘s second edition of The Canterbury Tales, printed in 1483

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“In the lingo, this imaginary place is known as the Metaverse”*…

Ethan Zuckerman on the history of enthusiastically working to make a dystopian vision real…

In a booth at Ted’s Fish Fry, in Troy, New York, my friend Daniel Beck and I sketched out our plans for the metaverse. It was November 1994, just as the graphical web was becoming a thing, and we thought that the 3-D web could be just a few tweaks down the road. In our version of the metaverse, a server would track the identity of objects and their location in virtual space, but you’d render the objects locally, loaded to your hard drive off of a CD-ROM. It made a certain sense: Most users were on sub-56k modems, and AOL was shipping out enough CD-ROMs to pave Los Angeles each week.

To be very clear, Daniel and I were in no way being original. We were hoping to re-create the vision that Neal Stephenson had outlined in his 1992 book, Snow Crash. We were both (barely) self-conscious enough to understand that Snow Crash took place in a dystopia, and that Stephenson was positing a beautiful virtual world because the outside world had become so shitty that no one wanted to live in it. But we were young and naive and believed that our metaverse would rock. (Stephenson, of course, wasn’t being entirely original either. His vision of the metaverse owed a debt to Vernor Vinge’s 1981 True Names and to a series of William Gibson novels from the ’80s. Both of those authors owed a debt to Morton Heilig’s 1962 Sensorama machine, and on and on we go, back in time to Plato’s shadows on a cave wall.)

Daniel and I got a chance to actually build our metaverse about six months later, after we both joined Tripod as graphic designers and “webkeepers.” This was well before Tripod became a competitor to GeoCities, offering free webpages to all. (It was also before I accidentally invented pop-up ads. Sorry again about that.) Instead, we were a lifestyle magazine for recent graduates, providing smart, edgy, but practical content—“tools for life”—while hawking mutual funds to 20-somethings. When that business model didn’t take off (can’t imagine why), the half-dozen folks in the “tech cave” revived the metaverse idea…

We sold our CEO on the idea by telling him that the MOO could be a simulation of life in the big city postcollege, bringing onto the site new users who wanted to experience New York City while still in Ann Arbor or State College. And remember, this was 1995: The photos we used to represent this metaverse of ours were taken on chemical film! Which we then developed at a photo-processing lab! And then scanned on a flatbed scanner!

The MOO was really cool, in theory. Most people weren’t building HTML-enabled multiplayer spaces in 1995. It got us our first round of venture-capital funding, demonstrating to our investors that we weren’t just kids translating mutual-fund propaganda into HTML. We were technology innovators. We were building things no one had ever seen before.

But here’s the thing: The MOO was garbage. On a good day, I could give a demo that made it look smooth, slick, and fun to use. But our CEO couldn’t. And that was a problem. It wasn’t his fault. The MOO was buggy and quirky and demanded that you think of the world as a set of six-sided cubes made up of webpages. Our boss pulled the plug on the project, telling us, “I know it’s the future, but if I can’t use it, I can’t sell it to investors.”

I watched other metaverses rise and fall. An Icelandic firm, OZ Virtual, introduced a metaverse with 3-D avatars in sexy streetwear dancing on an infinite dance floor, which felt like the future for a few days. OZ Virtual used VRML, a format for specifying 3-D objects in an HTML-like language that was all the rage for a few months in 1996. Netscape supported it via a plug-in, and Blaxxun built a 3-D chat space. Don’t remember these moments of web history? Neither does the web, for the most part. Wikipedia’s thorough, but not comprehensive, timeline of virtual environments misses our MOO, the Icelandic dance club, and half a dozen other early virtual experiments. (By the way: “Blaxxun”? That’s another Stephenson reference, to Black Sun Systems, the fictional company that created Stephenson’s fictional metaverse. Very creative, guys.)

And then there was Second Life. When Linden Lab launched this metaverse in 2003, there was a brief burst of enthusiasm where otherwise serious entities, such as businesses and universities, bought and built out their own islands in Linden’s proprietary world. (Harvard’s Berkman Center for Internet and Society, now the Berkman Klein Center, had its own island.) The learning curve to build objects in Second Life was steep, the universe was populated haphazardly, and the Second Life client demanded a very fast computer and a very patient user…

So, after watching metaverses spring up and crumble for 27 years, and after building one myself, I feel fairly well equipped to offer context for what Mark Zuckerberg is trying to do with his firm’s pivot to “Meta.” In his heavily produced keynote video for Facebook Reality Labs, Zuckerberg starts by acknowledging that this is a bizarre time for the company to be launching a new product line—Facebook is under more scrutiny than ever for its ill effects on individuals and societies, and for the company’s utter unwillingness to address these issues.

But why bother with that mess? Or, as Zuckerberg put it: “Now, I know that some people will say that this isn’t a time to focus on the future. And I want to acknowledge that there are important issues to work on in the present. There always will be. So for many people, I’m just not sure there ever will be a good time to focus on the future.” Allow me to translate: Fuck you, haters.

Let’s be frank about this: Facebook’s metaverse sucks. From the first images in which legless torsos sit around a conference room, staring at a Zoom-like videoconferencing screen, to Zuckerberg’s tour of his virtual closet, filled with identical black outfits (see, he’s got a sense of humor!), Zuck’s metaverse looks pretty much like we imagined one would look like in 1994. Look, I’m playing cards with my friends and we’re in zero gravity! And one of my friends is a robot! You could do this in Second Life 10 years ago, and in somewhat angular vectors in VRML 20 years ago…

The metaverse Zuckerberg shows off [is] promising future technologies that are five to 10 years off. But it still looks like junk. The fire in his fireplace is a roughly rendered glow. His superhero secret lair looks out over a paradise island that’s almost entirely static. There’s the nominal motion of waves, but none of the foliage moves. It’s tropical wallpaper pasted to virtual windows. The sun is setting behind Zuckerberg’s left shoulder, but he’s being lit from the right front. Even with a bajillion dollars to invest in a video to relaunch and rename his company, Zuckerberg’s team is showing just how difficult it is to create a visually believable virtual world.

But that’s not the problem with Zuckerberg’s metaverse. The problem is that it’s boring. The futures it imagines have been imagined a thousand times before, and usually better. Two old men chat over a chessboard, one in Barcelona, one in New York, much as they did on Minitel in the 1980s. There’s virtual Ping-Pong and surfing, you know, like on a Wii. You can watch David Attenborough nature documentaries, like you do on Netflix. You can videoconference with your workmates … you know, like you do every single day.

Zuckerberg isn’t building the metaverse because he has a remarkable new vision of how things could be. There’s not an original thought in his video, including the business model. Thirty-eight minutes in, Zuckerberg gets serious, talking about how humbling the past few years have been for him and his business. Remember, he’s not humbled by the problem of Russian disinformation, or the spread of anti-vax misinformation, or the challenge of how Instagram affects teen body image. No, he’s humbled by how hard it is to fight against Apple and Google.

Faced with the question of whether Facebook’s core products are eroding the foundations of a democratic society, Zuckerberg takes on a more pressing problem: Apple’s 30 percent cut on digital goods sold in its App Store. Never fear, though: With a Facebook ecosystem, Facebook developer tools, and Facebook marketplaces, the custom skin you buy in one video game will be wearable in another video game, just like Mark’s black T-shirt. Just as long as that video game is in Facebook’s metaverse. (Meta’s metaverse? Meta’s verse?) And if you want Mark’s actual digital shirt, it will almost certainly be available as an NFT, which the launch video promises will be supported. Did I mention how dystopian this all is?

Facebook can claim originality in at least one thing. Its combination of scale and irresponsibility has unleashed a set of diverse and fascinating sociopolitical challenges that it will take lawmakers, scholars, and activists at least a generation to fix. If Facebook has learned anything from 17 years of avoiding mediating those conflicts, it’s not apparent from the vision for the metaverse, where the power of human connection is celebrated as uncritically as it was before Macedonian fake-news brokers worked to sway the 2016 election…

Neal Stephenson’s metaverse has been a lasting creation because it’s fictional. It doesn’t have to solve all the intricate problems of content moderation and extremism and interpersonal interaction to raise questions about what virtual worlds can give us and what our real world lacks. Today’s metaverse creators are missing the point, just like I missed the point back at Ted’s Fish Fry in 1994. The metaverse isn’t about building perfect virtual escape hatches—it’s about holding a mirror to our own broken, shared world. Facebook’s promised metaverse is about distracting us from the world it’s helped break.

It was terrible then, and it’s terrible now: “Hey, Facebook, I Made a Metaverse 27 Years Ago,” from @EthanZ.

For a nuanced (and provocatively-“optimistic”) look at what a metaverse like Facebook’s could yield if in fact it worked (and then morphed), see Corey J. Whites‘s (@cjwhite) Repo Virtual.

And as (and for the reasons) noted in an earlier post, see “The Metaverse Is Bad,” from Ian Bogost (@ibogost)

* Neal Stephenson, Snow Crash

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As we think twice, we might send adventurous birthday greetings to Giovanni Battista Belzoni; he was born on this date in 1778.  The 14th child of a poor barber in Padua, he was a barber, a Capuchin monk, a magician, and a circus strongman before finding his true calling– explorer (and plunderer) of Egyptian antiquities.

Belzoni’s call to action came when he met a British Consul-General named Henry Salt who persuaded him to gather Egyptian treasures to send back to the British Museum.  Under extremely adverse conditions he transported the colossal granite head of Rameses II from Thebes to England, where it is now one of the treasures of the British Museum. Later, he discovered six major royal tombs in the Valley of the Kings, including that of Seti I, and brought to the British Museum a spectacular collection of Egyptian antiquities. He was the first person to penetrate the heart of the second pyramid at Giza and the first European to visit the oasis of Siwah and discover the ruined city of Berenice on the Red Sea. He stumbled into the tomb of King Ay, but only noted a wall painting of 12 baboons, leading him to name the chamber ‘Tomb of the 12 Monkeys” (because hieroglyphs had not yet been deciphered, he usually had no idea who or what he had actually found).

Belzoni had two habits that have contributed to his legacy:  he was a lover of graffiti signatures, and inscribed “Belzoni” on many of Egypt’s antique treasures, where the carvings survive to this day.  And he carried a whip: which, given that he was one of the models for Indiana Jones, became one of that character’s hallmarks.

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“What might once have been called advertising must now be understood as continuous behavior modification on a titanic scale, but without informed consent”*…

Illustration by Anders Nilsen

“Which category have they put you in?”

This sinister question—at least, it was meant to sound sinister—headlined the advertising copy for The 480, a 1964 novel by Eugene Burdick. His previous best sellers, The Ugly American and Fail-Safe, had caused sensations in political circles, and the new one promised to do the same. Its jacket featured the image of a punched card. The title referred to 480 categories of voter, defined by region, religion, age, and other demographic characteristics, such as “Midwestern, rural, Protestant, lower income, female.” Many readers recoiled from the notion of being sorted into one of these boxes. The New York Times’s reviewer called The 480 a “shock novel” and found it implausible.

What was so shocking? What was implausible? The idea that a company might use computer technology and behavioral science to gather and crunch data on American citizens, with the nefarious goal of influencing a presidential election.

In the 1950s and 1960s this seemed like science fiction. Actually, The 480 was a thinly disguised roman à clef, based on a real-life company called Simulmatics, which had secretly worked for the 1960 campaign of John F. Kennedy. Burdick had been a political operative himself and knew the Simulmatics founders well. The company’s confidential reports and memoranda went straight into his prose. And the 480 categories—listed in an appendix to the novel—were the real Simulmatics voter types, the creation of what one of its founders called “a kind of Manhattan Project gamble in politics.”

Simulmatics was founded in 1959 and lasted eleven years. Jill Lepore mentioned its involvement in the Kennedy campaign in These Truths (2018), her monumental history of the United States; she was already on the trail of the story she tells in her new book, If Then. Lepore is a brilliant and prolific historian with an eye for unusual and revealing stories, and this one is a remarkable saga, sometimes comical, sometimes ominous: a “shadow history of the 1960s,” as she writes, because Simulmatics stumbled through the decade as a bit player, onstage for the Vietnam War, the civil rights movement, the Great Society, the riots and protests. It began with grand ambitions to invent a new kind of predictive behavioral science, in a research environment increasingly tied to a rising defense establishment amid the anxiety of the cold war. It ended ignominiously, in embarrassment and bankruptcy.

Irving Kristol, the future architect of neoconservativism, dismissed Simulmatics in 1964 as “a struggling little company which, despite the fact that it worked on a few problems for the Kennedy organization in 1960, has since had a difficult time making ends meet,” and he wasn’t wrong. Today it is almost completely forgotten. Yet Lepore finds in it a plausible untold origin story for our current panopticon: a world of constant surveillance, if not by the state then by megacorporations that make vast fortunes by predicting and manipulating our behavior—including, most insidiously, our behavior as voters…

The ever-illuminating James Gleick (@JamesGleick) unpacks the remarkable Jill Lepore‘s new history, If Then: How the Simulmatics Corporation Invented the Future: “Simulating Democracy.”

See also: this week’s Bloomberg Businessweek, and for historical perspective, “Age of Invention: The Tools of Absolutism.”

* Jaron Lanier (see, e.g., here and here)

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As we think about the targets painted on our chests, we might recall that it was on this date in 2011 that Facebook introduced the Timeline as the design of a user’s main Facebook page.

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Written by (Roughly) Daily

September 22, 2020 at 1:01 am

“Got no checkbooks, got no banks”*…

 

Trinidad and Tobago, the tiny twin-island nation off the coast of Venezuela, has struck gold. Its newly re-released $50 note (TT) earned top billing in this year’s competition convened by the International Bank Note Society (IBNS).

Designed in partnership with the British banknote manufacturer De La Rue to commemorate the 50th (golden) anniversary of the country’s Central Bank, the $50 note shows familiar takes on its national symbols like its coat of arms, a red hibiscus flower, and a red capped cardinal bird, its wings fanned out like a palm tree. The back of the note depicts a smiling carnival dancer, collaged in front of the 22-story Central Bank and Ministry of Finance twin towers, which are the tallest buildings in the entire country…

Read the whole story and see the runners-up at “The world’s best banknotes of the year.”

* Irving Berlin, “I Got the Sun in the Morning”

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As we reach for our wallets, we might recall that it was on this date in 2012 that Facebook went public.  The IPO was the biggest in technology and one of the biggest in Internet history, with a peak market capitalization of over $104 billion.  Some pundits called it a “cultural milestone”; in any case, a great deal of money was “printed.”

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Written by (Roughly) Daily

May 18, 2015 at 1:01 am