Posts Tagged ‘tech’
“Nanotechnology is an idea that most people simply didn’t believe”*…
Indeed, in the 1980s, even as nanotech pioneer Erik Drexler, a graduate student at MIT at the time, was doing the early work of defining and charting a course for the nascent field, MIT’s departments of electric engineering and computer science refused to approve his Ph.D. topic and plan of study (though ultimately the Media Lab did, and Erik earned his doctorate).
Today the reality– and centrality– of the field are only too apparent and have become the subject of trade and industrial policy… because while the U.S. led in the development of nanotech science, it lags in manufacturing and commercialization. In an excerpt from their book Industrial Policy for the United States: Winning the Competition for Good Jobs and High-Value Industries, Ian Fletcher and Marc Fasteau explain…
Nanotechnology is the manipulation of matter at scales from a fraction of a nanometer to a few hundred nanometers — sizes between individual atoms and small single-celled organisms — at which it has radically different properties. Nanotech is already significant in many industries. Integrated circuits are a form of nanotech. Other nanotech provides the light, strong composites in aircraft and space vehicles. Still other nanotech powers the solid-state lasers used to transmit information through the internet and the light-emitting diodes in LED light bulbs and flat-screen TVs. Nanotech also makes possible solar cells, the batteries in electric cars, and medical technologies such as vaccines. It is thus the unifying thread of many of today’s most advanced technologies. Unfortunately, America is falling behind.
In the future, nanotech-based quantum computing and communications will lead to more powerful computers, transforming national security and internet commerce by making currently secret communications insecure. Medical nanotechnologies will permit targeted interventions at the cellular level, providing new weapons against diseases, biological weapons, and defenses against them. China is known to be working on these.
Much of the science underpinning these advances was developed at firms and universities in the US. But the huge manufacturing industries built on it are mostly overseas. For example, the organic light-emitting diode (OLED) technology Kodak created didn’t save that firm from going bankrupt in 2012. But it did enable lucrative businesses for Korea’s Samsung, to whom Kodak licensed the technology, and LG, which bought Kodak’s entire OLED business in 2009. Today, American firms like Nanosys and Universal Display develop important nanotechnologies, but do not actually manufacture the end products and are thus relatively small.
How did the US get itself into this situation? A major government program, the National Nanotechnology Initiative (NNI), has been funded since 2001, but Washington failed to appreciate the importance of having both a technology and a manufacturing strategy. The prevailing wisdom was that if the academic science was supported, mass manufacturing would follow automatically. By contrast, successful rival nations in nanotech have focused on making these technologies manufacturable at scale, employing every policy tool from R&D subsidies to cheap capital to tariffs. A 2020 National Academies review of the NNI urged that the US recognize that ‘the recent, focused, and in some cases novel commercialization approaches of other nations may be yielding better societal outcomes.’…
A little wonky, but both fascinating and important: “Nanotechnology,” via the invaluable Delanceyplace.com.
(Image above: source)
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As we get small, we might send miniscule birthday greetings to a man who whose work has contributed to the development of medical applications of nanotech: Bert Sakmann; he was born on this date in 1942. A cell physiologist, he shared the Nobel Prize in Physiology or Medicine (with Erwin Neher) in 1991 for their work on “the function of single ion channels in cells”– work made possible in part by their invention of the patch clamp.
“Start with something simple and small, then expand over time. If people call it a ‘toy’ you’re definitely onto something.”*…

From the always-illuminating Ernie Smith, a survey of 10 portable electronic toys—some well-known, some obscure—that highlighted how creative toy-makers were when the canvas was completely open.
For a moment, consider the evolutionary space between the original Game Boy and the iPad. Both defined the way kids would experience computers in a portable format, but were so defining that they kind of set the template for everyone else. But it was clear that the Game Boy was a mere plateau of technological advancement, which allowed some technological wiggle room. Meanwhile, the iPad was considered such a technological ideal that many companies just copied its basic design, killing off true evolution until, say, the Nintendo Switch. That leaves a gap of about 22 years in which handheld gadgets for kids were really freaking experimental and interesting…
[Ernie reviews ten toys, each of which pushed the envelope; several of which inspired features/interfaces we use use today…]
… Admittedly, most devices on this list highlight the potential positive effects of technology on how we approach life, while others are clearly designed to work against the tension technology was creating.
Your kid may want a laptop, but a laptop is expensive, so get them a VTech device instead. They want a cell phone, but cell phones come with risks and data plans. So, it’s better to give them a walkie-talkie that carries itself like a cell phone, rather than expose them to the real thing, right?
There’s also something to be said about the fact that many of these devices have practical limits. You’re not talking to the open internet with most of these gadgets, and most are designed to only work with a handful of people around you. That limits the addiction factor of these gadgets for the most part.
But these designs are ultimately designed to be outgrown. If you really get into a Barbie digital camera, eventually you’re going to want a real one. And if a kid gets into a PDA-style device or creativity tool, they’re going to pick up a computer and figure out that they can do way more.
Electronic toys still abound, but one gets the feeling that convergence cost us some of the more fascinating ideas on this list. I mean, there’s only so much an iPad can do, right?…
Looking back at a bunch of toy electronics that may have latently inspired the tech that we use today… take the tour: “Digital Training Wheels,” from @ernie@writing.exchange (on Mastodon).
* Aaron Levie (co-founder and CEO of Box) @levie
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As we hook ’em young, we might recall that it was on this date in 1931 that the state legislature in Nevada legalized casino gambling in the state. In fact, gambling had been legal in Nevada until 1909 (by which time it was the only state with legal gambling), when an earlier instantiation of the legislature outlawed it.
Casino revenues– gambling, hospitality, and entertainment– in the U.S. generated nearly $329 billion in economic activity in 2022.
(Coincidentally, it was on this date in 1942 that Alfred G. Vanderbilt and a number of horse racing luminaries established the Thoroughbred Racing Associations of North America.)

“A man is angry at a libel because it is false, but at a satire because it is true”*…

Ladies and Gentlemen, Gawken
* G.K. Chesterton
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As we take our chances, we might note that today is the first day of National Auto Battery Safety Month.
On a more serious note, today is also the world premiere of the Global Lives Project‘s Lives in Transit series at the New York Film Festival. The centerpiece of the Festival’s Convergence program, dedicated to the fast-evolving world of non-traditional film and media, it will run from October 1-16 in the Furman Gallery of the Walter Reade Theater at Lincoln Center.
Check it out.



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