Posts Tagged ‘Disney’
“Better not bring up a lion inside your city, but if you must, then humor all his moods”*…

Historian Bret Devereaux on why it’s ill-advised to idolize Spartans…
The Athenian historian Thucydides once remarked that Sparta was so lacking in impressive temples or monuments that future generations who found the place deserted would struggle to believe it had ever been a great power. But even without physical monuments, the memory of Sparta is very much alive in the modern United States. In popular culture, Spartans star in film and feature as the protagonists of several of the largest video game franchises. The Spartan brand is used to promote obstacle races, fitness equipment, and firearms. Sparta has also become a political rallying cry, including by members of the extreme right who stormed the U.S. Capitol on Jan. 6, 2021. Sparta is gone, but the glorification of Sparta—Spartaganda, as it were—is alive and well.
Even more concerning is the U.S. military’s love of all things Spartan. The U.S. Army, of course, has a Spartan Brigade (Motto: “Sparta Lives”) as well as a Task Force Spartan and Spartan Warrior exercises, while the Marine Corps conducts Spartan Trident littoral exercises—an odd choice given that the Spartans were famously very poor at littoral operations. Beyond this sort of official nomenclature, unofficial media regularly invites comparisons between U.S. service personnel and the Spartans as well.
Much of this tendency to imagine U.S. soldiers as Spartan warriors comes from Steven Pressfield’s historical fiction novel Gates of Fire, still regularly assigned in military reading lists. The book presents the Spartans as superior warriors from an ultra-militarized society bravely defending freedom (against an ethnically foreign “other,” a feature drawn out more explicitly in the comic and later film 300). Sparta in this vision is a radically egalitarian society predicated on the cultivation of manly martial virtues. Yet this image of Sparta is almost entirely wrong. Spartan society was singularly unworthy of emulation or praise, especially in a democratic society…
Eminently worth reading in full. U.S. admiration of a proto-fascist city-state is based on bad history: “Spartans Were Losers,” from @BretDevereaux in @ForeignPolicy.
In the spirit of offering alternative perspectives: Brad DeLong in defense of Gates of Fire, if not of the worshipful view of the Spartans.
* Aristophanes, The Frogs
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As we rethink role models, we might recall that it was on this date in 1951 that Disney’s Alice in Wonderland had its American premiere (in New York, two days after premiering in London).
Walt Disney first tried to adapt Alice into a feature-length animated feature film in the 1930s, but were scrapped in favor of Snow White and the Seven Dwarfs (1937). The idea was revived in the 1940s. The film was originally intended to be a live-action/animated film, but Disney decided it would be the fully animated feature film. During its production, many sequences adapted from Lewis Carroll’s books were later omitted, such as Jabberwocky, White Knight, the Duchess, and Mock Turtle.
Alice in Wonderland was considered a disappointment on its initial release, so was shown on television as one of the first episodes of Disneyland. Its 1974 re-release in theaters proved to be much more successful, leading to subsequent re-releases, merchandising, and home video releases.
“Animation isn’t the illusion of life; it is life”*…
A unsung pioneer…
A decade before Walt Disney Productions came into existence, making its name synonymous with animated films, there was another pioneer of the art form — Lotte Reiniger.
Reiniger’s filmmaking career spanned 60 years, during which she created more than 70 silhouette animation films, including versions of “Cinderella,” “Puss in Boots” and “Hansel and Gretel.” She’s perhaps best known for her 1926 silent film “The Adventures of Prince Achmed,” a fantastical adaptation of “The Arabian Nights” that was among the first full-length animated features ever made [and the oldest still in existence]…
Beginning with “Prince Achmed,” she also created an early version of the multiplane camera, which gave two-dimensional animation a hitherto unexplored depth, movement and complexity. She called her device a tricktisch, or trick table…

More of Reiniger’s work: The Adventures of Prince Achmed (1926) and a Nivea commercial (1920).
More of Reiniger’s remarkable story: “Overlooked No More: Lotte Reiniger, Animator Who Created Magic With Scissors and Paper” (gift article) from @nytimes, and on Wikipedia.
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As we sit with the shadows, we might recall that it was on this date in 1935 that Mickey’s Garden was released. Directed by Wilfred Jackson, it was the second Mickey cartoon produced in color and the first color appearance of Pluto. It is also, notably, the first short on which Ollie Johnston (a cleanup artist at the time, ultimately, one of Disney’s “Nine Old Men“) worked.
“The Surrealist tradition in all these arts is united by the idea of destroying conventional meanings, and creating new meanings or counter-meanings through radical juxtaposition (the ‘collage principle’)”*…
California-based artist Bill Domonkos takes old photos and footage and turns them into surreal, witty GIF mash-ups. Flashbak reports…
As he says of his multimedia collages:
I experiment by combining, altering, editing and reassembling using digital technology, special effects and animation to create a new kind of experience. I am interested in the poetics of time and space—to renew and transform materials, experiences and ideas. The extraordinary thing about cinema is its ability to suggest the ineffable—it is this elusive, dreamlike quality that informs my work…
I think a lot of my work comes into being by chance. It’s all about making visual associations between things I’ve seen in the public domain. The back and forth experimentation of combining different elements usually leads somewhere unexpected…
More– and more wonderful examples: “Artist Creates Brilliant Surreal Animations from Archival Photos and Film,” from @billdomonkos in @aflashbak.
* Susan Sontag, “Happenings: an art of radical juxtaposition“
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As we muse on montage, we might send squawky birthday greetings to Donald Duck; “born” (in that he made his first screen appearance) on this date in 1934 in “The Wise Little Hen.”

“He, indeed, who gave fewest pledges to Fortune, has yet suffered her heaviest visitations”*…
As Zachary Crockett explains, taking the kids to a baseball game, a movie, or Disneyland is a bigger financial commitment than it used to be for middle-class families… a much bigger commitment…
In the 1950s and ’60s — the so-called Golden Age of American capitalism — family outings were within the realm of affordability for most median income earners. Many blue-collar workers could afford new homes and cars and still take their kids to Disneyland.
Despite rising wages, many of those same activities are now out of reach for everyday Americans.
The Hustle analyzed the cost of three family activities in 1960 vs. 2022:
1. A baseball game
2. A movie at a theater
3. A one-day Disneyland visit
We found that these family outings have increased in cost at 2-3x the rate of inflation — and that, in order to afford them, today’s American families have to work up to 2x as many hours as they did 60 years ago…
The painful details at: “America’s favorite family outings are increasingly out of reach,” from @zzcrockett in @TheHustle.
* John Maynard Keynes
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As we rethink our plans, we might recall that it was on this date in 1951 that Disney’s Alice in Wonderland had its American premiere (in New York, two days after premiering in London). The average price of a movie ticket that year was $0.47 (or $4.53, adjusted for inflation); popcorn was 5-10 cents per bag.
“O brave new world, that has such people in ‘t!”*…
The estimable Steven Johnson suggests that the creation of Disney’s masterpiece, Snow White, gives us a preview of what may be coming with AI algorithms sophisticated enough to pass for sentient beings…
… You can make the argument that the single most dramatic acceleration point in the history of illusion occurred between the years of 1928 and 1937, the years between the release of Steamboat Willie [here], Disney’s breakthrough sound cartoon introducing Mickey Mouse, and the completion of his masterpiece, Snow White, the first long-form animated film in history [here— actually the first full-length animated feature produced in the U.S; the first produced anywhere in color]. It is hard to think of another stretch where the formal possibilities of an artistic medium expanded in such a dramatic fashion, in such a short amount of time.
[There follows an fascinating history of the Disney Studios technical innovations that made Snow White possible, and an account of the film;’s remarkable premiere…]
In just nine years, Disney and his team had transformed a quaint illusion—the dancing mouse is whistling!—into an expressive form so vivid and realistic that it could bring people to tears. Disney and his team had created the ultimate illusion: fictional characters created by hand, etched onto celluloid, and projected at twenty-four frames per second, that were somehow so believably human that it was almost impossible not to feel empathy for them.
Those weeping spectators at the Snow White premiere signaled a fundamental change in the relationship between human beings and the illusions concocted to amuse them. Complexity theorists have a term for this kind of change in physical systems: phase transitions. Alter one property of a system—lowering the temperature of a cloud of steam, for instance—and for a while the changes are linear: the steam gets steadily cooler. But then, at a certain threshold point, a fundamental shift happens: below 212 degrees Fahrenheit, the gas becomes liquid water. That moment marks the phase transition: not just cooler steam, but something altogether different.
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It is possible—maybe even likely—that a further twist awaits us. When Charles Babbage encountered an automaton of a ballerina as a child in the early 1800s, the “irresistible eyes” of the mechanism convinced him that there was something lifelike in the machine. Those robotic facial expressions would seem laughable to a modern viewer, but animatronics has made a great deal of progress since then. There may well be a comparable threshold in simulated emotion—via robotics or digital animation, or even the text chat of an AI like LaMDA—that makes it near impossible for humans not to form emotional bonds with a simulated being. We knew the dwarfs in Snow White were not real, but we couldn’t keep ourselves from weeping for their lost princess in sympathy with them. Imagine a world populated by machines or digital simulations that fill our lives with comparable illusion, only this time the virtual beings are not following a storyboard sketched out in Disney’s studios, but instead responding to the twists and turns and unmet emotional needs of our own lives. (The brilliant Spike Jonze film Her imagined this scenario using only a voice.) There is likely to be the equivalent of a Turing Test for artificial emotional intelligence: a machine real enough to elicit an emotional attachment. It may well be that the first simulated intelligence to trigger that connection will be some kind of voice-only assistant, a descendant of software like Alexa or Siri—only these assistants will have such fluid conversational skills and growing knowledge of our own individual needs and habits that we will find ourselves compelled to think of them as more than machines, just as we were compelled to think of those first movie stars as more than just flickering lights on a fabric screen. Once we pass that threshold, a bizarre new world may open up, a world where our lives are accompanied by simulated friends…
Are we in for a phase-shift in our understanding of companionship? “Natural Magic,” from @stevenbjohnson, adapted from his book Wonderland: How Play Made The Modern World.
And for a different, but aposite perspective, from the ever-illuminating L. M. Sacasas (@LMSacasas), see “LaMDA, Lemoine, and the Allures of Digital Re-enchantment.”
* Shakespeare, The Tempest
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As we rethink relationships, we might recall that it was on this date in 2007 that the original iPhone was introduced. Generally downplayed by traditional technology pundits after its announcement six months earlier, the iPhone was greeted by long lines of buyers around the country on that first day. Quickly becoming a phenomenon, one million iPhones were sold in only 74 days. Since those early days, the ensuing iPhone models have continued to set sales records and have radically changed not only the smartphone and technology industries, but the world in which they operate as well.
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