“The people are pieces of software called avatars. They are the audiovisual bodies that people use to communicate with each other in the Metaverse.”*…
Tim O’Reilly with a (customarily) wise assessment of an emerging new technology…
The metaphors we use to describe new technology constrain how we think about it, and, like an out-of-date map, often lead us astray. So it is with the metaverse. Some people seem to think of it as a kind of real estate, complete with land grabs and the attempt to bring traffic to whatever bit of virtual property they’ve created.
Seen through the lens of the real estate metaphor, the metaverse becomes a natural successor not just to Second Life but to the World Wide Web and to social media feeds, which can be thought of as a set of places (sites) to visit. Virtual Reality headsets will make these places more immersive, we imagine.
But what if, instead of thinking of the metaverse as a set of interconnected virtual places, we think of it as a communications medium? Using this metaphor, we see the metaverse as a continuation of a line that passes through messaging and email to “rendezvous”-type social apps like Zoom, Google Meet, Microsoft Teams, and, for wide broadcast, Twitch + Discord. This is a progression from text to images to video, and from store-and-forward networks to real time (and, for broadcast, “stored time,” which is a useful way of thinking about recorded video), but in each case, the interactions are not place based but happening in the ether between two or more connected people. The occasion is more the point than the place…
Tim explains what he means– and what that could mean: “The Metaverse is not a place- it’s a communications medium,” @timoreilly in @radar.
* Neal Stephenson, Snow Crash (the origination of the term “metaverse”)
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As we jack in, we might send well-connected birthday greetings to Paul Otlet; he was born on this date in 1868. An author, entrepreneur, lawyer, and peace activist, he is considered the father of information science. He created Universal Decimal Classification (which would later become a faceted classification) and was responsible for the development of an early information retrieval tool, the “Repertoire Bibliographique Universel” (RBU) which utilized 3×5 inch index cards, used commonly in library catalogs around the world (though now largely displaced by the advent of the online public access catalog or OPAC). Indeed, Otlet predicted the advent of the internet (though over-optimisitically imagined that it would appear in the 1930s).
For more of his remarkable story, see “Knowledge, like air, is vital to life. Like air, no one should be denied it.”
Written by (Roughly) Daily
August 23, 2022 at 1:00 am
Posted in Uncategorized
Tagged with communications, history, information, information science, Internet, knowledge, metaverse, Paul Otlet, Technology, Tim O'Reilly, Virtual Reality
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