Posts Tagged ‘Oskar Fischinger’
“Animation is not the art of drawings that move but the art of movements that are drawn”*…

From Open Culture, an appreciation of an animator who, though never a commercial success in his own time, became an inspriation…
At a time when much of animation was consumed with little anthropomorphized animals sporting white gloves, Oskar Fischinger went in a completely different direction. His work is all about dancing geometric shapes and abstract forms spinning around a flat featureless background. Think of a Mondrian or Malevich painting that moves, often in time to the music. Fischinger’s movies have a mesmerizing elegance to them. Check out his 1938 short An Optical Poem above. Circles pop, sway and dart across the screen, all in time to Franz Liszt’s 2nd Hungarian Rhapsody.
This is, of course, well before the days of digital. While it might be relatively simple to manipulate a shape in a computer, Fischinger’s technique was decidedly more low tech. Using bits of paper and fishing line, he individually photographed each frame, somehow doing it all in sync with Liszt’s composition. Think of the hours of mind-numbing work that must have entailed.
Born in 1900 near Frankfurt, Fischinger trained as a musician and an architect before discovering film. In the 1930s, he moved to Berlin and started producing more and more abstract animations that ran before feature films. They proved to be popular too, at least until the National Socialists came to power. The Nazis were some of the most fanatical art critics of the 20th Century, and they hated anything non-representational. The likes of Paul Klee, Oskar Kokoschka and Wassily Kandinsky among others were written off as “degenerate.” (By stark contrast, the CIA reportedly loved Abstract Expressionism, but that’s a different story.) Fischinger fled Germany in 1936 for the sun and glamour of Hollywood.
The problem was that Hollywood was really not ready for Fischinger. Producers saw the obvious talent in his work, and they feared that it was too ahead of its time for broad audiences. “[Fischinger] was going in a completely different direction than any other animator at the time,” said famed graphic designer Chip Kidd in an interview with NPR. “He was really exploring abstract patterns, but with a purpose to them — pioneering what technically is the music video.”
Fischinger’s most widely seen American work was the section in Walt Disney’s Fantasia set to Bach’s Toccata and Fugue in D Minor [see it here]. Disney turned his geometric forms into mountain peaks and violin bows. Fischinger was apoplectic. “The film is not really my work,” Fischinger later reflected. “Rather, it is the most inartistic product of a factory. …One thing I definitely found out: that no true work of art can be made with that procedure used in the Disney studio.” Fischinger didn’t work with Disney again and instead retreated into the art world.
There he found admirers who were receptive to his vision. John Cage, for one, considered the German animator’s experiments to be a major influence on his own work. Cage recalled his first meeting with Fischinger in an interview with Daniel Charles in 1968.
One day I was introduced to Oscar Fischinger who made abstract films quite precisely articulated on pieces of traditional music. When I was introduced to him, he began to talk with me about the spirit, which is inside each of the objects of this world. So, he told me, all we need to do to liberate that spirit is to brush past the object, and to draw forth its sound. That’s the idea which led me to percussion…
Bonus: an excerpt from Fischinger’s cigarette ad from 1934:
An animator ahead of his time: “Optical Poems by Oskar Fischinger: Discover the Avant-Garde Animator Despised by Hitler & Dissed by Disney,” from @openculture.bsky.social.
You can find excerpts of other Fischinger films on Vimeo.
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As we appreciate art, we might recall that it was on this date in 1940 (16 days after its single-theater premiere) that Walt Disney’s Pinocchio was released. Although it received critical acclaim and became the first animated feature to win a competitive Academy Award– winning two (for Best Music, Original Score and for Best Music, Original Song for “When You Wish Upon a Star”)– it was initially a commercial failure (mainly due to World War II closing off the European and Asian markets). It eventually made a profit after its 1945 rerelease, and is now considered one of the greatest animated films ever made.
Pinocchio was also a major step forward in animation technique, especially in effects animation, an effort led by Joshua Meador.. (In contrast to the character animators who concentrate on the acting of the characters, effects animators create everything that moves other than the characters—vehicles, machinery, and natural effects such as rain, lightning, snow, smoke, shadows and water.)
… the water effects are the true standout in Pinocchio, representing an artistic achievement that would still be difficult to replicate today. To a certain extent, it was nothing more complicated than good old fashioned hard work: Effects animator Sandy Strother [see here] worked on nothing but water effects for a full year. But in addition to working hard, the animators were working smart: In the open-water scenes, for example, the water toward the back of the frame is less detailed and more impressionistic, allowing the artists to focus on making the foreground as rich in detail as possible.
But as detailed as that water is, it isn’t attempting photorealism; as with the character design, the focus is on how the water should function within the story and the emotional response it should provoke, not replicating the real world exactly. Compare the down-to-the-droplet detail of Pinocchio’s open-water scenes to those of Fleischer Studios’ first entry in the feature-animation game, Gulliver’s Travels. Released only a few months before Pinocchio, Gulliver’s Travels used rotoscoping, which had been developed at Fleischer. While the film’s water looks realistic and imposing, it has a flat, almost geometric look that undermines its visual punch. Whereas the way the water works as Monstro chases Geppetto and Pinocchio’s raft is terrifying and overwhelming, and not especially realistic. This is the power of animation, to mold and morph reality to function as something familiar, yet fantastical…
– source
Fischinger, who was primarily engaged down the hall on his ill-fated contribution to Fantasia (released late that same year), contributed to the effects animation of the Blue Fairy’s wand.

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