(Roughly) Daily

“The tendency to perceive a connection or meaningful pattern between unrelated or random things (such as objects or ideas)”*…

I am a game designer with experience in a very small niche. I create and research games designed to be played in reality. I’ve worked in Alternate Reality Games (ARGs), LARPsexperience fictioninteractive theater, and “serious games.” Stories and games that can start on a computer, and finish in the real world. Fictions designed to feel as real as possible. Games that teach you. Puzzles that come to life all around the players. Games where the deeper you dig, the more you find. Games with rabbit holes that invite you into wonderland and entice you through the looking glass.

When I saw QAnon, I knew exactly what it was and what it was doing. I had seen it before. I had almost built it before. It was gaming’s evil twin. A game that plays people. (cue ominous music)

QAnon has often been compared to ARGs and LARPs and rightly so. It uses many of the same gaming mechanisms and rewards. It has a game-like feel to it that is evident to anyone who has ever played an ARG, online role-play (RP) or LARP before. The similarities are so striking that it has often been referred to as a LARP or ARG. However this beast is very very different from a game.

It is the differences that shed the light on how QAnon works and many of them are hard to see if you’re not involved in game development. QAnon is like the reflection of a game in a mirror, it looks just like one, but it is inverted…

Read on for a full and fascinating (and frankly, frightening) explanation from Reed Berkowitz, head of Curiouser LLC (@soi). Playing with reality: “A Game Designer’s Analysis Of QAnon.

Then consider Roland Barthes‘ (painfully–prescient) “The World of Wrestling.”

Merriam-Webster’s definition of “apophenia.” See also “Being Amused by Apophenia.”

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As we wrestle with reality, we might recall that it was on this date in 1856 that Millard Fillmore was nominated for the Presidency by the (altogether-accurately named far-right nativist) Know-Nothing Party.  Fillmore, who had been elected Vice President in 1848 had ascended to the presidency in 1850, when Zachary Taylor died, but then failed to get his own party’s– the Whig’s– nomination to run for re-election in 1852.  In 1856, Fillmore turned to the Know-Nothings in (an ultimately unsuccessful) attempt actually to be elected to the highest office.

He was finally trumped by Gerald Ford, who was not even elected– but was appointed in 1973 by Richard Nixon– to the Vice-Presidency, then assumed the top job on Nixon’s resignation in 1974.  Ford beat back a primary challenge from Ronald Reagan to win the Republican nomination in 1976, but lost to Jimmy Carter.

Millard Fillmore, by Matthew Brady (1850)

 source

Written by (Roughly) Daily

February 18, 2021 at 1:01 am

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